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#![cfg(windows)] #![warn(missing_docs)] /*! This crate provides a wrapper for console-related functions in the Windows API. [![Crate](https://img.shields.io/crates/v/winconsole.svg)](https://crates.io/crates/winconsole) ![License](https://img.shields.io/crates/l/winconsole.svg) # Usage Add the following to `Cargo.toml`: ```toml [dependencies] winconsole = "0.11" ``` Then, add the following to your code: ```rust extern crate winconsole; ``` --- There are a few optional features: * `cgmath` - Includes conversions for the [cgmath](https://github.com/rustgd/cgmath) Vector2 type. * `input` - Includes input-related functions. * `serde` - Support for [serde](https://serde.rs/). * `window` - Includes window-related functions. These features must be added to `Cargo.toml`: ```toml [dependencies.winconsole] version = "0.11" features = ["input", "serde", "window"] ``` */ #[cfg(feature = "cgmath")] extern crate cgmath; #[macro_use] extern crate lazy_static; extern crate rgb; #[cfg(feature = "serde")] #[macro_use] extern crate serde; extern crate winapi; #[macro_use] mod macros; /// Contains console-related functions, structs, and enums. pub mod console; /// Contains various error types. pub mod errors; /// Contains input-related functions, structs, and enums. #[cfg(feature = "input")] pub mod input; /// Contains window-related functions, structs, and enums. #[cfg(feature = "window")] pub mod window;