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Commands

These options control various commands that are available in chat.

Name Commands

Commands.Name
Options related to commands to set character names.

Mode

Commands.Name.Mode
Default: /name sets chat nickname

Controls the behavior of the /name and /nickname commands.

If this is set to an option that sets the character’s forename or full name, players will not be able to reset their name with the /name command.

Options:

  • Disable
  • /name sets chat nickname (Nickname)
  • /name sets character's forename (Forename)
  • /name sets character's full name (Fullname)
  • /name sets character's forename, /nickname sets chat nickname (Forename-Plus-Nickname)
  • /name sets character's full name, /nickname sets chat nickname (Fullname-Plus-Nickname)

/status

Commands.Status
Options related to the /status command.

Enabled

Commands.Status.Enable
Default: true

If enabled, players will be able to set a status message visible to other players with the /status command.

Visibility Range

Commands.Status.Range
Default: 15
Minimum: 1
Maximum: 100

The range a player has to be within to see another player’s status.

/card

Commands.Card
Options that control the behavior and display of the /card command.

Global

Commands.Card.Global
Default: false

Controls whether the command should be global, similar to vanilla commands. This disables formatting options.

Overhead Format

Commands.Card.OverheadFormat
Default: $Default()

Defines the format of overhead speech bubbles for the command.

Card Items

Commands.Card.Items
List of items that players can use for the /card command.

If a player doesn’t have any of the items in the list, the command will fail. If this is blank, the command won’t require an item.

Default:

  • CardDeck

Tags

Commands.Card.Tags
Tags that modify the appearance and behavior of messages associated with the command.

/roll

Commands.Roll
Options that control the behavior and display of the /roll command.

Global

Commands.Roll.Global
Default: false

Controls whether the command should be global, similar to vanilla commands. This disables formatting options.

Include Individual Dice Rolls

Commands.Roll.IncludeIndividualRolls
Default: true

If enabled, the result of each individual die included in a roll will be shown in the roll message.

Include Sum of Dice Rolls

Commands.Roll.IncludeSumOfRolls
Default: false

If enabled, the sum of all dice included in a roll will be shown in the roll message.

Overhead Format

Commands.Roll.OverheadFormat
Default: $Default()

Defines the format of overhead speech bubbles for the command.

Dice Items

Commands.Roll.Items
List of items that players can use for the /roll command.

If a player doesn’t have any of the items in the list, the command will fail. If this is blank, the command won’t require an item.

Defaults:

  • Dice
  • Dice_00
  • Dice_4
  • Dice_6
  • Dice_8
  • Dice_10
  • Dice_12
  • Dice_20

Tags

Commands.Roll.Tags
Tags that modify the appearance and behavior of messages associated with the command.

/flip

Commands.Flip
Options that control the behavior and display of the /flip command.

Global

Commands.Flip.Global
Default: false

Controls whether the command should be global, similar to vanilla commands. This disables formatting options.

Overhead Format

Commands.Flip.OverheadFormat
Default: $Default()

Defines the format of overhead speech bubbles for the command.

Coin Items

Commands.Flip.Items
List of items that players can use for the /flip command.

If a player doesn’t have any of the items in the list, the command will fail. If this is blank, the command won’t require an item.

Tags

Commands.Flip.Tags
Tags that modify the appearance and behavior of messages associated with the command.