Commands
These options control various commands that are available in chat.
Name Commands
Commands.Name
Options related to commands to set character names.
Mode
Commands.Name.Mode
Default: /name sets chat nickname
Controls the behavior of the /name and /nickname commands.
If this is set to an option that sets the character’s forename or full name, players will not be able to reset their name with the /name command.
Options:
Disable/name sets chat nickname(Nickname)/name sets character's forename(Forename)/name sets character's full name(Fullname)/name sets character's forename, /nickname sets chat nickname(Forename-Plus-Nickname)/name sets character's full name, /nickname sets chat nickname(Fullname-Plus-Nickname)
/status
Commands.Status
Options related to the /status command.
Enabled
Commands.Status.Enable
Default: true
If enabled, players will be able to set a status message visible to other players with the /status command.
Visibility Range
Commands.Status.Range
Default: 15
Minimum: 1
Maximum: 100
The range a player has to be within to see another player’s status.
/card
Commands.Card
Options that control the behavior and display of the /card command.
Global
Commands.Card.Global
Default: false
Controls whether the command should be global, similar to vanilla commands. This disables formatting options.
Overhead Format
Commands.Card.OverheadFormat
Default: $Default()
Defines the format of overhead speech bubbles for the command.
Card Items
Commands.Card.Items
List of items that players can use for the /card command.
If a player doesn’t have any of the items in the list, the command will fail. If this is blank, the command won’t require an item.
Default:
CardDeck
Tags
Commands.Card.Tags
Tags that modify the appearance and behavior of messages associated with the command.
/roll
Commands.Roll
Options that control the behavior and display of the /roll command.
Global
Commands.Roll.Global
Default: false
Controls whether the command should be global, similar to vanilla commands. This disables formatting options.
Include Individual Dice Rolls
Commands.Roll.IncludeIndividualRolls
Default: true
If enabled, the result of each individual die included in a roll will be shown in the roll message.
Include Sum of Dice Rolls
Commands.Roll.IncludeSumOfRolls
Default: false
If enabled, the sum of all dice included in a roll will be shown in the roll message.
Overhead Format
Commands.Roll.OverheadFormat
Default: $Default()
Defines the format of overhead speech bubbles for the command.
Dice Items
Commands.Roll.Items
List of items that players can use for the /roll command.
If a player doesn’t have any of the items in the list, the command will fail. If this is blank, the command won’t require an item.
Defaults:
DiceDice_00Dice_4Dice_6Dice_8Dice_10Dice_12Dice_20
Tags
Commands.Roll.Tags
Tags that modify the appearance and behavior of messages associated with the command.
/flip
Commands.Flip
Options that control the behavior and display of the /flip command.
Global
Commands.Flip.Global
Default: false
Controls whether the command should be global, similar to vanilla commands. This disables formatting options.
Overhead Format
Commands.Flip.OverheadFormat
Default: $Default()
Defines the format of overhead speech bubbles for the command.
Coin Items
Commands.Flip.Items
List of items that players can use for the /flip command.
If a player doesn’t have any of the items in the list, the command will fail. If this is blank, the command won’t require an item.
Tags
Commands.Flip.Tags
Tags that modify the appearance and behavior of messages associated with the command.