Chat Ranges

These options define distance maximums for chat messages.

RangeCallout

Default: 60
Minimum: 1
Maximum: 60

The maximum distance for a 'Q' callout to be heard by players.

RangeCalloutZombies

Default: 30
Minimum: 1
Maximum: 60

The maximum distance for a 'Q' callout to attract zombies.

RangeDo

Default: 30
Minimum: 1
Maximum: 30

The maximum distance between players for /do messages to be visible.

RangeDoLoud

Default: 60
Minimum: 1
Maximum: 60

The maximum distance between players for /doloud messages to be visible.

RangeDoQuiet

Default: 3
Minimum: 1
Maximum: 30

The maximum distance between players for /doquiet messages to be visible.

RangeLow

Default: 5
Minimum: 1
Maximum: 30

The maximum distance between players for /low messages to be visible.

RangeMe

Default: 30
Minimum: 1
Maximum: 30

The maximum distance between players for /me messages to be visible.

RangeMeLoud

Default: 60
Minimum: 1
Maximum: 60

The maximum distance between players for /meloud messages to be visible.

RangeMeQuiet

Default: 3
Minimum: 1
Maximum: 30

The maximum distance between players for /mequiet messages to be visible.

RangeMeWhisper

Default: 2
Minimum: 1
Maximum: 30

The maximum distance between players for /mewhisper messages to be visible.

RangeMultiplierZombies

Default: 0.0
Minimum: 0.0
Maximum: 10.0

The multiplier that will be applied to chat ranges to determine the zombie attraction range. If this is set to zero, chat messages (other than callouts) will not attract zombies.

RangeOoc

Default: 30
Minimum: 1
Maximum: 30

The maximum distance between players for /ooc messages to be visible.

RangeSay

Default: 30
Minimum: 1
Maximum: 30

The maximum distance between players for /say messages to be visible.

RangeSneakCallout

Default: 6
Minimum: 1
Maximum: 60

The maximum distance for a 'Q' callout performed while sneaking to be heard by players.

RangeSneakCalloutZombies

Default: 6
Minimum: 1
Maximum: 60

The maximum distance for a 'Q' callout performed while sneaking to attract zombies.

RangeVertical

Default: @($sneakCallout:1;$index(@(@(shout;meloud;doloud):3;@(whisper;low;mequiet;doquiet;mewhisper):1) $stream 2))
Minimum: 1
Maximum: 32

The maximum Y distance between players for chat messages to be visible.

This option can specify a format string to control the range per stream. If a number is not returned, messages will not take vertical range into account.

The default option specifies a range of three floors for loud streams, one floor for quiet streams, and two floors otherwise.

Tokens:

RangeWhisper

Default: 2
Minimum: 1
Maximum: 30

The maximum distance between players for local /whisper messages to be visible.

This does not apply to the vanilla whisper chat.

RangeYell

Default: 60
Minimum: 1
Maximum: 60

The maximum distance between players for /yell messages to be visible.