[][src]Struct winconsole::input::FocusEvent

pub struct FocusEvent {
    pub focused: bool,
}

Represents an input event which occurred as a result of window focus changing.

Fields

focused: bool

Is the window focused?

Methods

impl FocusEvent[src]

pub fn new() -> FocusEvent[src]

Returns an empty FocusEvent.

Trait Implementations

impl PartialEq<FocusEvent> for FocusEvent[src]

impl Clone for FocusEvent[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Into<InputEvent> for FocusEvent[src]

impl Copy for FocusEvent[src]

impl Debug for FocusEvent[src]

impl Serialize for FocusEvent[src]

impl<'de> Deserialize<'de> for FocusEvent[src]

Auto Trait Implementations

impl Send for FocusEvent

impl Sync for FocusEvent

Blanket Implementations

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]